Analysis of Portfolios:
- Games Designer
- Games Artist
- Commonalities
- Tailoring content to meet requirements of different.
- Analyse own work - begin to think about how to display in own portfolio.
Designers:
Jacob Minkoff - jacobminkoff.com
Sam Kaplan - samkaplangamedesign.com/#!portfolio
Nick Knebel - vimeo.com/54724654
Jean Canellas - http://www.youtube.com/watch?v=DnkIlTBoeFU
Artists:
James Haywood - jhaywood.com
Jon McCoy - jonmccoyart.com
Richard Craig - rcraig-design.co.uk
Jacon Minkoff:
http://jacobminkoff.com/professional-work/
Videos present
Plot of level, requirements and responcibilies detailed.
Sections clearly seperated.
Sam Kaplan
http://www.samkaplangamedesign.com/#!portfolio/vstc5=guns-of-icarusVideos present, detailed desciption of his role.
Nick Knebel
http://vimeo.com/54724654
Video only.
Describes process, showing workings out and why he made such decisions.
Seems a little juvinile.
Jean Canellas
http://www.youtube.com/watch?v=DnkIlTBoeFU
Video only, not showing process but all work. Sometimes a little confusing as to what we're looking at, description needed.
James Haywood
jhaywood.comClearly sectioned work which when clicked on has more information about what it is and where.
Shows traditional and digital art practices.
Jon McCoy
http://www.jonmccoyart.com/index.htmlClear again, work is well layed out in squares showing highlights of a piece. Shows everything from rough to completed artwork. Many different styles and objects of work: people and landscapes.
No descriptions but work speaks for itself.
Richard Craig
http://rcraig-design.co.uk/index.htm
Clearly laid out work, CV attached. Small desciptions. Shots at different stages - shows progress of textured and untextured work.
What makes a good design portfolio?
- Shows process.
- Decisions are justified.
- Detail is placed.
- Video of gameplay.
- Design philosophy is displayed
- Positive Language
- Clean easy layout
- Contact info/CV
- Bio
- Software experience
What makes a good Art Portfolio?
- Wide ranging content
- Best work only
- Define your specialism
What role do I want in the industy?
Do I have supporting work?
Can they stand toe to toe with existing work?
How will you present this?
Sell yourself and your skills.
Start collating work selected and define why?